<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Null &amp; Void Devlog - itch.io</title><link>https://takenobedear.itch.io/nullnvoid</link><description>space auto-battler roguelike</description><item><guid>https://takenobedear.itch.io/nullnvoid/devlog/1527494/v023b</guid><title>v0.2.3b</title><link>https://takenobedear.itch.io/nullnvoid/devlog/1527494/v023b</link><pubDate>Tue, 19 May 2026 00:24:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is a very small update to try to increase the difficulty of the game overall by spawning more enemies throughout the run and generally increasing the costs of some planets and ships. Added new ba...</p>]]></description></item><item><guid>https://takenobedear.itch.io/nullnvoid/devlog/1526701/itch-release-v023</guid><title>Itch Release v0.2.3</title><link>https://takenobedear.itch.io/nullnvoid/devlog/1526701/itch-release-v023</link><pubDate>Mon, 18 May 2026 04:58:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is just an intro to Null &amp; Void I guess. I started Null &amp; Void around a year ago as a way to learn Unity and jump into game development. Your goal in Null and void is to build you fleet of units...</p>]]></description></item></channel></rss>