v0.5.1 patch notes
Null & Void » Devlog
There was quite a few bugs in v0.5.0 that were either game breaking or run ending on the spot. Hopefully this patch will address them!
New Changes
- Added a new targeting mode called Auto. This is to improve ship battling if the player does not want to interact with the targeting system.
- The first shop will now only contain ships instead of planets, this is just to encourage ship buying as its likely you could lose round 1 if you choose to buy a planet instead of a ship
Balance
- Lowered boss health scaling in earlier rounds
- Increased the amount of gold you get from ship health
Bug Fixes
- Fixed a bug where the leaderboard could overlap the new game menu
- Fixed a bug where the Junkspire ability did not work
- Fixed a bug where melee ships were interacting wrong against Barricades
- Fixed a bug where the tutorial could overlap with the augment menu
- Fixed a bug where the ship tooltip for tutorial was incorrect
- Fixed a bug where the star background was speeding up when the battle time was increased
- Fixed a bug where some menu sounds were not playing
Files
Web Build (2).zip Play in browser
11 days ago
v0.5.1 Alpha Demo.zip 231 MB
11 days ago
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Null & Void
auto-battler space roguelike
| Status | In development |
| Author | Obedear |
| Genre | Strategy |
| Tags | 2D, Auto Battler, early-access, Indie, No AI, Roguelike, Roguelite, Space, Unity |
| Languages | English |
| Accessibility | Interactive tutorial |
More posts
- v0.5.0 patch notes12 days ago
- v0.4.0 patch notes60 days ago
- v0.3.0 patch notes79 days ago
- v0.2.4 patch notes & Steam Store Page!!87 days ago
- v0.2.3e patch notes90 days ago
- v0.2.3d patch notes92 days ago
- v0.2.3c patch notes94 days ago
- v0.2.3b patch notes96 days ago
- Itch Release v0.2.396 days ago
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