Null & Void
Devlog
- June 24, 2026 by Obedear#2D, #Auto Battler, #early-access, #Indie, #No AI, #Roguelike, #Roguelite, #Space, #UnityNew Changes Added 4 new planets Added ship health bars to the targeting panel Planets now have a new animation when their ability is triggered Updated the UI of the battle recap Damage numbers of the... Continue reading

- June 05, 2026 by Obedear#Auto Battler, #Roguelite, #Roguelike, #2D, #Unity, #No AI, #Space, #early-accessNew Changes Reworked the menu UI (again!) Reworked the planet & moon shaders to fit the game theme more Reworked the Ship shaders to fit the game theme more Added thrusters to ships in battle A planet... Continue reading

- May 24, 2026 by Obedear#2D, #auto battler, #roguelike, #roguelite, #space, #indie, #no AI, #unity, #strategyChanges Tutorial adjusted to be more interactive for new players various small visual updaes... Continue reading

- May 22, 2026 by Obedear#2D, #Auto Battler, #earl-access, #Indie, #No AI, #Roguelite, #Roguelike, #Space, #Unity, #StrategyNew Small Update Increased round and boss reward gold by 1 Lowered the interest intervals to 5 from 10. Granting max reward at 25 Gold Rerolls now increase by a flat +2 each time, instead of escalatin... Continue reading
- May 20, 2026 by Obedear#2D, #Space, #Roguelite, #Sci-fi, #Unity, #Auto-Battler, #Strategy, #SimulationNew Small Update Added a first-run tutorial that can be reopened anytime via the pause menu Fullscreen support added for the web version Pause button added to the shop screen Various map UI clarity im... Continue reading


